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Known Bugs:

These errors have been noticed by JIPCAD's development team and plans are underway to address them. Start by reading the known bugs before posting a suggested feature to see if your idea has already been discovered.

Loading any file for the first time after creation or an update crashes NOME.​

Reloading a scene causes files to load in with default colors.​

Upon reloading a scene, past values of parameters are successfully saved, but they can be changed and will affect the current scene.​

Attempting to switch between vertex and sharp vertex selection in the UI consistently crashes JIPCAD.​

Suggested Features:

Please submit suggested features in the following format:

Line 1: Suggested Feature
Line 2:   - Current situation
Line 3:   - Why feature should be added
(Line 4):  - Any additional notes

Allow values to be typed into sliders:​

  • Values can be typed in but do not affect actual modeling environment
  • Would allow for ease in finding precise values on a slider, for example finding 4427 on a slider from 1-9000 step size 1.
  • Typed value could round to the nearest step size to avoid errors.

Use ctrl + R to reload a document:​

  • Other commands, like opening a document, use ctrl functionality but reload does not.
  • Allows modelers to easily see the effect of their new code without closing and reopening file.

Add a greater number of operators to JIPAD:​

  • floor division(//), modulo(%), and absolute value(| |) do not work within JIPCAD.
  • Increased flexibility when defining points, shapes, or time-varying behavior.

Add coordinate axes​

  • 3-dimensional navigation tools must be coded and included by the user.
  • Improves ease of access to a very helpful tool.
  • An on/off toggle would be nice, also some kind of way to find the coordinates of a shape or point in space.

Allow [brep brep-type] for mobius strips as in sweeps.​

Allow [brep brep-type] for torus knots as in sweeps.​

Include Rendering (as in SLIDE):​

  • All instances to be displayed could be placed in a group “assembly.”
  • A render statement would then have an instance of “assembly” and also specify camera type, lights, and windows/viewports. Any number of render statements can be specified in a single file, but there must be at least one for anything to be displayed. This flexible matching of viewport, geometry root, and camera makes the render statement very general. Side-by-side viewports in a single window with slightly disparate views can be used to produce stereo viewing. A multiple window setup can provide different views on the same world. This, for example, could be used in the implementation of a driving simulator, with separate camera specifications and viewports corresponding to windshield, rear-view mirror and side-view mirror views.

Allow changing background color in UI and NOME language.​

Allow render option for parallel projection.​